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EvenTeeth-Xand1.h
Go to the documentation of this file.
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/* FreeEMS - the open source engine management system
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*
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* Copyright 2011-2014 Fred Cooke
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*
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* This file is part of the FreeEMS project.
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*
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* FreeEMS software is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* FreeEMS software is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with any FreeEMS software. If not, see http://www.gnu.org/licenses/
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*
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* We ask that if you make any changes to this file you email them upstream to
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* us at admin(at)diyefi(dot)org or, even better, fork the code on github.com!
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*
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* Thank you for choosing FreeEMS to run your engine!
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*/
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/** @file
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*
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* @ingroup interruptHandlers
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* @ingroup enginePositionRPMDecoders
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*
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* @brief For evenly spaced teeth on the cam or crank with a single second input.
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*
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* Fill out a data reverse header and include this file. Sync is provided by the
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* second input allowing a sequential and/or COP/CNP setup to be used.
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*
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* VR edition with only one edge used!
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*/
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#define DECODER_MAX_CODE_TIME 150 // To be optimised (shortened)!
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#include "../../inc/freeEMS.h"
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#include "../../inc/utils.h"
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#include "../../inc/interrupts.h"
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#if defined(WITH_COMBUSTION_SYNC) // ###########################################
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#ifndef NUMBER_OF_EVENTS_PER_SYNC
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#error "Number of events per sync not defined!"
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#endif
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#ifndef CYLINDER_COUNT
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#error "Cylinder count must be defined!"
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#elif CYLINDER_COUNT > 12 || CYLINDER_COUNT < 1
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#error "Cylinder count must be in the range 1 to 12!"
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#endif
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#define CONFIGURED_SYNC COMBUSTION_SYNC
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#define NUMBER_OF_REAL_EVENTS NUMBER_OF_EVENTS_PER_SYNC
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#define NUMBER_OF_VIRTUAL_EVENTS (CYLINDER_COUNT * NUMBER_OF_REAL_EVENTS)
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#define ANGLE_BETWEEN_EVENTS ((ANGLE_FACTOR * 720.0) / NUMBER_OF_VIRTUAL_EVENTS)
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#if NUMBER_OF_VIRTUAL_EVENTS != TOTAL_EVENT_COUNT
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#error "Total, per sync and cylinder count don't match!"
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#endif
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#elif defined(WITH_CRANK_SYNC) // ##############################################
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#ifndef NUMBER_OF_EVENTS_ON_CRANK
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#error "Number of events on crank not defined!"
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#endif
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#define CONFIGURED_SYNC CRANK_SYNC
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#define NUMBER_OF_REAL_EVENTS NUMBER_OF_EVENTS_ON_CRANK
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#define NUMBER_OF_VIRTUAL_EVENTS (2 * NUMBER_OF_REAL_EVENTS)
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#define ANGLE_BETWEEN_EVENTS ((ANGLE_FACTOR * 360.0) / NUMBER_OF_EVENTS_ON_CRANK)
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#elif defined(WITH_CAM_SYNC) // ################################################
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#ifndef NUMBER_OF_EVENTS_ON_CAM
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#error "Number of events on cam not defined!"
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#endif
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#define CONFIGURED_SYNC CAM_SYNC
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#define NUMBER_OF_REAL_EVENTS NUMBER_OF_EVENTS_ON_CAM
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#define NUMBER_OF_VIRTUAL_EVENTS NUMBER_OF_REAL_EVENTS
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#define ANGLE_BETWEEN_EVENTS ((ANGLE_FACTOR * 720.0) / NUMBER_OF_EVENTS_ON_CAM)
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#else // #######################################################################
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#error "You MUST configure the style of this decoder!"
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#endif
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#if NUMBER_OF_VIRTUAL_EVENTS > 64
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#error "Currently only 64 real events are handled! Request an upgrade!"
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#endif
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#include "../../inc/decoderInterface.h"
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// Evenly spaced event angles defined recursively and ready for use
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#define E0 0
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#define E1 ANGLE_BETWEEN_EVENTS
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#define E2 ( E1 + ANGLE_BETWEEN_EVENTS)
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#define E3 ( E2 + ANGLE_BETWEEN_EVENTS)
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#define E4 ( E3 + ANGLE_BETWEEN_EVENTS)
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#define E5 ( E4 + ANGLE_BETWEEN_EVENTS)
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#define E6 ( E5 + ANGLE_BETWEEN_EVENTS)
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#define E7 ( E6 + ANGLE_BETWEEN_EVENTS)
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#define E8 ( E7 + ANGLE_BETWEEN_EVENTS)
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#define E9 ( E8 + ANGLE_BETWEEN_EVENTS)
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#define E10 ( E9 + ANGLE_BETWEEN_EVENTS)
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#define E11 ( E10 + ANGLE_BETWEEN_EVENTS)
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#define E12 ( E11 + ANGLE_BETWEEN_EVENTS)
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#define E13 ( E12 + ANGLE_BETWEEN_EVENTS)
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#define E14 ( E13 + ANGLE_BETWEEN_EVENTS)
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#define E15 ( E14 + ANGLE_BETWEEN_EVENTS)
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#define E16 ( E15 + ANGLE_BETWEEN_EVENTS)
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#define E17 ( E16 + ANGLE_BETWEEN_EVENTS)
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#define E18 ( E17 + ANGLE_BETWEEN_EVENTS)
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#define E19 ( E18 + ANGLE_BETWEEN_EVENTS)
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#define E20 ( E19 + ANGLE_BETWEEN_EVENTS)
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#define E21 ( E20 + ANGLE_BETWEEN_EVENTS)
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#define E22 ( E21 + ANGLE_BETWEEN_EVENTS)
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#define E23 ( E22 + ANGLE_BETWEEN_EVENTS)
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#define E24 ( E23 + ANGLE_BETWEEN_EVENTS)
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#define E25 ( E24 + ANGLE_BETWEEN_EVENTS)
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#define E26 ( E25 + ANGLE_BETWEEN_EVENTS)
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#define E27 ( E26 + ANGLE_BETWEEN_EVENTS)
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#define E28 ( E27 + ANGLE_BETWEEN_EVENTS)
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#define E29 ( E28 + ANGLE_BETWEEN_EVENTS)
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#define E30 ( E29 + ANGLE_BETWEEN_EVENTS)
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#define E31 ( E30 + ANGLE_BETWEEN_EVENTS)
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#define E32 ( E31 + ANGLE_BETWEEN_EVENTS)
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#define E33 ( E32 + ANGLE_BETWEEN_EVENTS)
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#define E34 ( E33 + ANGLE_BETWEEN_EVENTS)
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#define E35 ( E34 + ANGLE_BETWEEN_EVENTS)
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#define E36 ( E35 + ANGLE_BETWEEN_EVENTS)
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#define E37 ( E36 + ANGLE_BETWEEN_EVENTS)
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#define E38 ( E37 + ANGLE_BETWEEN_EVENTS)
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#define E39 ( E38 + ANGLE_BETWEEN_EVENTS)
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#define E40 ( E39 + ANGLE_BETWEEN_EVENTS)
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#define E41 ( E40 + ANGLE_BETWEEN_EVENTS)
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#define E42 ( E41 + ANGLE_BETWEEN_EVENTS)
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#define E43 ( E42 + ANGLE_BETWEEN_EVENTS)
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#define E44 ( E43 + ANGLE_BETWEEN_EVENTS)
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#define E45 ( E44 + ANGLE_BETWEEN_EVENTS)
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#define E46 ( E45 + ANGLE_BETWEEN_EVENTS)
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#define E47 ( E46 + ANGLE_BETWEEN_EVENTS)
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#define E48 ( E47 + ANGLE_BETWEEN_EVENTS)
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#define E49 ( E48 + ANGLE_BETWEEN_EVENTS)
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#define E50 ( E49 + ANGLE_BETWEEN_EVENTS)
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#define E51 ( E50 + ANGLE_BETWEEN_EVENTS)
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#define E52 ( E51 + ANGLE_BETWEEN_EVENTS)
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#define E53 ( E52 + ANGLE_BETWEEN_EVENTS)
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#define E54 ( E53 + ANGLE_BETWEEN_EVENTS)
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#define E55 ( E54 + ANGLE_BETWEEN_EVENTS)
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#define E56 ( E55 + ANGLE_BETWEEN_EVENTS)
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#define E57 ( E56 + ANGLE_BETWEEN_EVENTS)
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#define E58 ( E57 + ANGLE_BETWEEN_EVENTS)
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#define E59 ( E58 + ANGLE_BETWEEN_EVENTS)
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#define E60 ( E59 + ANGLE_BETWEEN_EVENTS)
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#define E61 ( E60 + ANGLE_BETWEEN_EVENTS)
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#define E62 ( E61 + ANGLE_BETWEEN_EVENTS)
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#define E63 ( E62 + ANGLE_BETWEEN_EVENTS)
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// Simply including all of them and only using the first N is acceptable
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const
unsigned
short
eventAngles
[] = {
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E0
// Always this event...
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#if (NUMBER_OF_VIRTUAL_EVENTS > 1)
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,
E1
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#if (NUMBER_OF_VIRTUAL_EVENTS > 2)
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,
E2
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#if (NUMBER_OF_VIRTUAL_EVENTS > 3)
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,
E3
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#if (NUMBER_OF_VIRTUAL_EVENTS > 4)
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,
E4
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#if (NUMBER_OF_VIRTUAL_EVENTS > 5)
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,
E5
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#if (NUMBER_OF_VIRTUAL_EVENTS > 6)
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,
E6
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#if (NUMBER_OF_VIRTUAL_EVENTS > 7)
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,
E7
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#if (NUMBER_OF_VIRTUAL_EVENTS > 8)
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,
E8
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#if (NUMBER_OF_VIRTUAL_EVENTS > 9)
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,
E9
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#if (NUMBER_OF_VIRTUAL_EVENTS > 10)
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,
E10
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#if (NUMBER_OF_VIRTUAL_EVENTS > 11)
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,
E11
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#if (NUMBER_OF_VIRTUAL_EVENTS > 12)
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,
E12
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#if (NUMBER_OF_VIRTUAL_EVENTS > 13)
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,
E13
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#if (NUMBER_OF_VIRTUAL_EVENTS > 14)
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,
E14
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#if (NUMBER_OF_VIRTUAL_EVENTS > 15)
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,
E15
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#if (NUMBER_OF_VIRTUAL_EVENTS > 16)
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,
E16
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#if (NUMBER_OF_VIRTUAL_EVENTS > 17)
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,
E17
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#if (NUMBER_OF_VIRTUAL_EVENTS > 18)
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,
E18
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#if (NUMBER_OF_VIRTUAL_EVENTS > 19)
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,
E19
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#if (NUMBER_OF_VIRTUAL_EVENTS > 20)
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,
E20
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#if (NUMBER_OF_VIRTUAL_EVENTS > 21)
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,
E21
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#if (NUMBER_OF_VIRTUAL_EVENTS > 22)
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,
E22
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#if (NUMBER_OF_VIRTUAL_EVENTS > 23)
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,
E23
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#if (NUMBER_OF_VIRTUAL_EVENTS > 24)
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,
E24
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#if (NUMBER_OF_VIRTUAL_EVENTS > 25)
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,
E25
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#if (NUMBER_OF_VIRTUAL_EVENTS > 26)
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,
E26
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#if (NUMBER_OF_VIRTUAL_EVENTS > 27)
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,
E27
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#if (NUMBER_OF_VIRTUAL_EVENTS > 28)
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,
E28
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#if (NUMBER_OF_VIRTUAL_EVENTS > 29)
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,
E29
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#if (NUMBER_OF_VIRTUAL_EVENTS > 30)
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,
E30
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#if (NUMBER_OF_VIRTUAL_EVENTS > 31)
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,
E31
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#if (NUMBER_OF_VIRTUAL_EVENTS > 32)
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,
E32
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#if (NUMBER_OF_VIRTUAL_EVENTS > 33)
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,
E33
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#if (NUMBER_OF_VIRTUAL_EVENTS > 34)
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,
E34
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#if (NUMBER_OF_VIRTUAL_EVENTS > 35)
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,
E35
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#if (NUMBER_OF_VIRTUAL_EVENTS > 36)
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,
E36
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#if (NUMBER_OF_VIRTUAL_EVENTS > 37)
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,
E37
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#if (NUMBER_OF_VIRTUAL_EVENTS > 38)
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,
E38
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#if (NUMBER_OF_VIRTUAL_EVENTS > 39)
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,
E39
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#if (NUMBER_OF_VIRTUAL_EVENTS > 40)
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,
E40
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#if (NUMBER_OF_VIRTUAL_EVENTS > 41)
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,
E41
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#if (NUMBER_OF_VIRTUAL_EVENTS > 42)
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,
E42
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#if (NUMBER_OF_VIRTUAL_EVENTS > 43)
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,
E43
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#if (NUMBER_OF_VIRTUAL_EVENTS > 44)
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,
E44
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#if (NUMBER_OF_VIRTUAL_EVENTS > 45)
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,
E45
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#if (NUMBER_OF_VIRTUAL_EVENTS > 46)
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,
E46
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#if (NUMBER_OF_VIRTUAL_EVENTS > 47)
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,
E47
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#if (NUMBER_OF_VIRTUAL_EVENTS > 48)
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,
E48
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#if (NUMBER_OF_VIRTUAL_EVENTS > 49)
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,
E49
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#if (NUMBER_OF_VIRTUAL_EVENTS > 50)
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,
E50
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#if (NUMBER_OF_VIRTUAL_EVENTS > 51)
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,
E51
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#if (NUMBER_OF_VIRTUAL_EVENTS > 52)
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,
E52
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#if (NUMBER_OF_VIRTUAL_EVENTS > 53)
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,
E53
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#if (NUMBER_OF_VIRTUAL_EVENTS > 54)
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,
E54
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#if (NUMBER_OF_VIRTUAL_EVENTS > 55)
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,
E55
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#if (NUMBER_OF_VIRTUAL_EVENTS > 56)
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,
E56
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#if (NUMBER_OF_VIRTUAL_EVENTS > 57)
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,
E57
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#if (NUMBER_OF_VIRTUAL_EVENTS > 58)
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,
E58
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#if (NUMBER_OF_VIRTUAL_EVENTS > 59)
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,
E59
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#if (NUMBER_OF_VIRTUAL_EVENTS > 60)
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,
E60
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#if (NUMBER_OF_VIRTUAL_EVENTS > 61)
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,
E61
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#if (NUMBER_OF_VIRTUAL_EVENTS > 62)
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,
E62
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#if (NUMBER_OF_VIRTUAL_EVENTS > 63)
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,
E63
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#endif
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#endif
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#endif
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#endif
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#endif
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#endif
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#endif
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#endif
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#endif
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#endif
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#endif
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#endif
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#endif
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#endif
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#endif
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#endif
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#endif
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#endif
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#endif
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#endif
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#endif
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#endif
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#endif
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#endif
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#endif
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#endif
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#endif
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#endif
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#endif
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#endif
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#endif
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#endif
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#endif
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#endif
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#endif
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#endif
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#endif
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#endif
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#endif
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#endif
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#endif
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#endif
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#endif
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#endif
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#endif
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#endif
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#endif
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#endif
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#endif
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#endif
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#endif
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#endif
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#endif
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#endif
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#endif
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#endif
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#endif
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#endif
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#endif
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#endif
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#endif
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#endif
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#endif
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};
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