201// For crank speed wheels we need a second set of events offset 360 degrees from the first set. With a cam sync, they are real, without, only virtual.
660/// @todo TODO build this with similar hash if logic: need to reconsider how to use this or whether to even have it. A "corresponding event" table might be good instead, kinda like the mapping above, but from real to real, only when the angles are exactly 360 out.
661constunsignedchareventValidForCrankSync[] = {1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1}; // this is only correct while doing pure crank sync, wrong once doing more, i think, TBC...
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